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Copy the full contents of the original CD#2 to TempDir#1. Extract the File Archive to TempDir#2. Burn the contents of TempDir to a CD-R and use the same CD-Label as the original CD. Remove/Clear the TempDir#1. Play Instructions: Install the game - Full Installation. Extract the METALFATIGUE.EXE Patch from the archive to the game directory. Metal Fatigue Download Full Game. Download Metal Fatigue. This is a Real-Time-Strategy game based on Indian great epic Ramayana. The game contains 20 campaign based on the story of the epic. First 2 campaigns are mostly tutorial.The game supports skirmish with 2 factions: Vaanara and Rakshasa; maximum of 8 teams.Each. Metal Fatigue Full PC Game Overview. Metal Fatigue download free. full Game (also known as Metal Conflict), is a futuristic science fiction, real-time strategy computer game developed by Zono Incorporated and published by Psygnosis (in Europe) and TalonSoft (a Take2 company in the United States). Metal Fatigue (aka 金属疲劳, Metal Conflict), a really nice strategy game sold in 2000. Also, similar to Cavewars, each map has 2 extra maps you can explore:.
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Take Two Interactive2000
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RTS with a unique multi-layer mode
Real time strategy based games with futuristic and science fiction theme fascinate even the modern gamers of today. The same is the case with this game because it gives you some very good sci-fi elements in the 23rd century where the real time action will take place. The plot in the game is that man has finally able to discover means of travelling faster than the speed of light and this has opened new ways of exploration of the space and has opened ways for endless domains. However this innovation turns out into a war because three giant corporations being run by three brothers have developed a lot of differences. The game involves some very creative machines such as robots which can be customized with different features for sending them into the battlefield. The warfare in the game has been supported by multi-layer representation which makes the gameplay very diverse and competitive and enables the gamer to engage in different combats. These layers are three in total and makes this game a lot of fun to play. The graphics apart from the aforementioned new elements are also very good in fact jaw dropping for its time. The gameplay and the options according to some gamers are very much similar to RTS game Earth 2150 which you should try as well if you like the genre.
Fight in three places at the same time
Metal Fatigue is a futuristic science-fiction real-time strategy game. It brings along an interesting storyline and some interesting new gameplay elements which I have never seen in any other RTS games lately. The game takes place in the 23rd century, when man has discovered means of traveling at the speed faster than the speed of light. This results in space exploration and expansion. But when 3 organizations start to have their differences, this automatically leads to war. This even leads to the conflict of three brothers, each of which representing its own corporation. This is pretty much what we get in the intro video, but the story gets more interesting as you progress. The gameplay is similar like in any other RTS game, but Metal Fatigue differs in some parts. On one hand, large mechs known as Combots, can be built and be sent to battle. Combots can be customized by four main combot parts: a torso; a single pair of legs; and two separate pieces of arm (excluding the combot pilots). This kind of customization of units reminds of Earth 2150. Another new element which this game offers is what is known as multi-layer warfare. This means that the battlefield is divided into three layers of combat, an orbital level, a surface level and an underground level. This adds more opportunities of combat, however, this would even stress you out a bit. Overall, Metal Fatigue is a great RTS game and has some pretty good new elements to deliver.
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Metal Fatigue Game
Platforms: | PC |
Publisher: | TalonSoft |
Developer: | Zono |
Genres: | Strategy / Real-Time Strategy |
Release Date: | July 31, 2000 |
Game Modes: | Singleplayer / Multiplayer |
Total Annihilation plus MechCommander, rendered in 3D.
For whatever reason, giant battle robots hold an inherent allure that makes them fascinating. Nothing can really compare to the image of massive robots smashing tanks and buildings like plastic toys. In a game, though, this doesn’t mean squat unless it’s done right. Knowing all of this, you will be genuinely pleased to hear that Metal Fatigue does an excellent job of capturing the appeal of giant robots, using the concept in your typical futuristic real-time strategy format.
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Unlike FASA’s MechCommander series, Metal Fatigue from Psygnosis takes a more conventional real-time strategy approach, similar to Total Annihilation or Earth 2150. The most integral difference between the popular Battletech universe and Metal Fatigue is simple: melee combat. There are plenty of ranged weapons at your disposal, but heated combot battles inevitably end up as hand-to-hand confrontations, and the results are impressive. Combots are beautifully animated, with extremely fluid movement. Watching a melee battle unfold between two combots is just plain fun-they cross swords, knock each other back, and even hack off an arm on occasion. While the game’s graphics are standard fare otherwise, the detailed combots are unrivaled by any in other real-time strategy games.
If you’ve played any Command & Conquer styled strategy game, you know what to expect from the rest of Metal Fatigue. Explore, research, build, fortify, attack. Once again, however, the mecha element sets this game apart, adding an intriguing level of complexity. Each combot has four parts (two arms, legs, torso) and a crew. No standard bots are available – you must build the individual parts and piece them together. Destroyed combots will often leave salvageable parts, which can be carted off to your base for research and production.
Arm parts can even be immediately attached to one of your combots. A battlefield is still a combat zone even after the real fight is over, as each side will send hover vehicles scurrying to the site in a frantic attempt to recover enemy technology. In fact, researching technology is often critical to success. Every weapon does two types of damage-kinetic and energy, in varying amounts-while different parts deflect damage. An edge in either offense or defense could easily swing the battle in your favor.
Metal Fatigue offers three playable sides, each with its own spin. Rimtech serves as the beginner campaign, a semi-balanced side that has both kinetic and energy abilities for offense and defense. MilAgro is focused on high-powered kinetic weaponry, while Neuropa’s technology is energy-based. Neuropa also tends to be a bit frail, as they rely on the special abilities of their equipment, such as cloaking and automatic repairs. While each side can survive with only its own technology, capturing enemy parts will enhance the effectiveness of anyone’s ‘bots. Trendy marketing tool or not, the combots are more than just a cool gimmick-they can easily change the dynamics of a mission. Mi ultimo deseo los recoditos mp3 download.
Unfortunately, combots have a major weakness. Apparently their crews suffer communication problems, as they have a tendency to ignore orders and behave in an irrational, often idiotic manner. Unless you can field an overwhelming force that does not need to worry about losses, it is necessary to micromanage every little battle to ensure that your carefully constructed troops don’t get themselves killed. This leads to excessively long missions and general frustration, which is too bad, because the other parts of the game are really pretty solid.
Each campaign follows the story of one of three brothers, Jonus, Diego, and Stephan. Initially, they work for Rimtech until things go awry-they encounter an alien combot during a mission and Jonus manages to steal one of its arms. He wants to sell the technology to Neuropa, but his lust for profit enrages Diego. A brief battle follows when a squad of bombers lays waste to the area, and the three are split up. Diego returns to Rimtech to search for his brothers, while Jonus defects and joins Neuropa. Stephan is, unfortunately, discovered by MilAgro, which reconditions his mind to force him to serve in their ranks. It may not be an epic, but it is a pretty good plot compared to the usual strategy game fare.
System Requirements: Pentium 166 MHz, 32 MB RAM, Win95
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